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Waiting for ranked API
Compete in verified ranked sessions, build your SR, and establish your place on the global ladder.
Waiting for ranked API
Calibration required
Calibration required
| RANK | PLAYER | TOP HEROES | SR | K/D | KPM | VERIFIED TIME |
|---|
What you need to know before you play Aim Arena Ranked.
Each Season 1 hero has its own Hero SR, verified time, usage, and ranked stat line. Mechanical fields publish once their Workshop measurements are validated.
Long-range precision · critical-hit specialization
| HERO RANK | PLAYER | HERO SR | HEADSHOT ACC | KPM | SCOPED KILL % | HERO TIME |
|---|
SR is the rating underneath every rank. Build it through eligible ranked play, cross rank boundaries, and climb the ladder.
Calibration establishes your starting point. From there, raise your SR and climb through Bronze, Gold, Diamond, Exalted, and ultimately Apex.





New players calibrate before entering the public rank ladder. The system gathers eligible ranked activity and encounter results, then reveals a placement once the sample is large enough to be useful. Early rating is more responsive than an established rating.
Titles are rare career markers built from verified ranked data. They are separate from SR so a title can describe how someone plays without pretending it is their rank.
Click any title for its requirement and data scope.
Elite career precision.
Long-term verified participation.
Elite sustained survival / K/D.
Rarity is calculated from eligible Aim Arena ranked accounts.
Titles are awarded by the backend from authenticated stats. Hosts do not manually grant them.
The public Aim Arena code can stay public. Ranked status comes from where the session is played, what build is running, and whether the host is authenticated.
The point is not to reproduce normal Overwatch balance. Ranked Aim Arena is allowed to remove heroes or tune annoying kits so the ladder rewards actual arena performance instead of barrier spam, oversized sustain, hard CC, or mechanics that trivialize the mode.
This page exists specifically so people can min-max without guessing what the site is measuring.
Your ranked ladder number. Higher SR means higher global placement.
Eligible ranked kills divided by eligible ranked deaths. Bots, unlinked opponents, protected kills and anti-farm rejected encounters are excluded.
Eligible ranked kills per verified active minute. Raw combat against unlinked or ineligible opponents is excluded.
Time played in authenticated ranked sessions only.
Share of a player's verified ranked hero time spent on that hero.
Hero-specific ladder value. Separate from global SR.
The highest global ladder position the player has reached.
Tracked profile stat. Not automatically part of SR unless we deliberately decide otherwise.
The Season 1 ranked pool is a curated ten-hero roster built for continuous Aim Arena play and individual Hero SR.
Heroes that can participate in official ranked sessions and produce SR/stat data.
Heroes that are too disruptive, too hard to normalize, or simply do not fit the competitive Aim Arena experience can be removed from ranked entirely.
Sign in to claim ranked sessions and build your profile.
The heroes this player actually uses in ranked Aim Arena.
Verified data only.
Competitive rank stays public. Detailed analytics are yours to show or hide for free.
These controls change what the public API returns. They are not cosmetic-only browser hiding.
The supporter layer is staged for future profile cosmetics, but money is intentionally disabled in this build.
Most players never need this. Use these tools only if the normal automatic session link does not activate while you are inside an official ranked lobby.
Anyone can use the public Aim Arena code. Only certified hosts submit ranked SR data.